Functions

Basic Function

A function that has no parameters or return type will simply execute the code inside the function everywhere the function name is executed in your code.

// A BASIC FUNCTION IN SWIFT
// In Swift defining a basic function looks like this

func outputPi(){
    print("3.14159265359");
}

// And this is how you call that function
outputPi()
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TIP

All examples of functions will be followed by an example of how to call the function, like in the example above.

Function Parameters

Writing functional structure helps speed up development by encapsulating chunks of logic that are repeated throughout your code. A function that has no parameters or return type will simply execute the code inside the function everywhere the function name is called.

// FUNCTION PARAMETERS
// This is how to define a function that takes a single parameter

func outputInt(myInt: Int){
    print("Integer: \(myInt)");
}

outputInt(myInt: 5)
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// A function with 2 parameters

func addInt(firstInt: Int, toSecondInt: Int){
    print("Integer: \(firstInt + toSecondInt)");
}

addInt(firstInt: 10, toSecondInt: 20)
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// Writing a function with 3 parameters with labels for the second and third parameters

func addFirstNumerator(firstNumerator: Double, toSecondNumerator secondNumerator: Double, andDivideBy denominator: Double){
    print("Float: \( (firstNumerator + secondNumerator) / denominator)");
}

addFirstNumerator(firstNumerator: 11.1, toSecondNumerator: 13.4, andDivideBy: 3.5)
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// OMITTING FUNCTION PARAMETER LABELS
// As seen above, you must write the parameter label for each parameter after the first.
// To define a function that lets you omit parameter labels when calling the function,
// use an underscore as the label

func addTwoDoublesAndDivide(_ firstNumerator: Double, _ secondNumerator: Double, _ denominator: Double){
    print("Double: \( (firstNumerator + secondNumerator) / denominator)");
}

addTwoDoublesAndDivide(1.1, 2.2, 3.3)
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// DEFAULT FUNCTION PARAMETERS
// Defining a function with default parameter values

func outputUserName(name: String = "Jon Doe"){
    print("Hello \(name)");
}

outputUserName()
outputUserName(name: "Jane Doe")
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// VERIADIC FUNCTION PARAMETERS
// A variadic parameter lets you pass in a variable number of parameters of a given type
// to your function. You create a variadic parameter like this.

func printName(_ names: String...) {
    for (n) in names {
        print(n, separator: "", terminator: " ")
    }
}

printName("Bob", "Dave", "Sam", "Nash")
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// IN-OUT FUNCTION PARAMETERS
// The "inout" modifier can be added to a function's parameter when you want the values
// to be passed by reference.

func resetPosition(_ posX: inout Double, _ posY: inout Double){
    posX = 0.0    posY = 0.0
}

// Make x and y double values that will be passed by reference to the next functions.
var x = 5.5, y = 10.9
print("Start by setting x and y position to: \(x), \(y)")

// To pass the values by reference you add the ampersand character before the variable
// name you are passing in
resetPosition(&x, &y)

// Now the original x and y have been set to 0.0 within the function
print("resetPosition has set the position to: \(x), \(y)")
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Function Return Values

A function can return a value at the end of it execution to pass data to the code that called it. The different options for passing data out of a function are outlined below.

// FUNCTION RETURN VALUES
// A function with 2 parameters and a return value
func addInt(_ firstInt: Int, _ secondInt: Int) -> Int{
    return firstInt + secondInt
}

let result = addInt(10, 20)
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// RETURNING A TOUPLE FROM A FUNCTION
// Define the return touple after the -> with the data types you want
func getMidPoint() -> (xOutput: Double, yOutput: Double) {
    return (10.0, 10.0)
}
var midPoint = getMidPoint()

// You can access the tuple results numerically
midPoint.0 += 1.0midPoint.1 -= 1.0

// And you can access the values by the return value labels
x = midPoint.xOutput
y = midPoint.yOutput
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A Function as a Variable Type

Functions can be used as a variable type, and can be passed into functions as a parameter, as well as returned out of functions as a rturn value. We will look at creating variables to hold functions, passing functions in as parameter, and returning functions as a return value from a function for functions we have seen above in this lesson in the next few examples.

// USING A FUNCTION TYPE
// Even when creating a function type for the most basic of functions requires an
// empty parameter, and return type to be declared.  The structure must match that
// of the function you want to be held by the variable.  The following will hold 
// the outputPi function from the start of this lesson.
let printPi: () -> () = outputPi

printPi()


// Using a more complex "function type" to create a copy of the addInt function 
// from above, and use it
let addTwoIntsObj: (Int, Int) -> Int = addInt

addTwoIntsObj(7, 9)
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// PASSING A FUNCTION INTO A FUNTION AS A PARAMETER
// The following will pass the original outputPi function into another function as a 
// parameter.
func describeMathConst(piPrinter: ()->() ) {
    print("The constant for pi is:", separator: "", terminator: " ")
    piPrinter()
}

describeMathConst (piPrinter: outputPi)

// Below we create a parameter in our restart function called resetterFunc that will have
// the resetPosition function passed in.  It is a function type, and must be declared with
// the same input parameters (inout Double, inout Double) and return type which is empty in
// this case ->()
 
func restart(resetterFunc: (inout Double, inout Double)->(), positionX: inout Double, positionY: inout Double) {    
    if positionX != 0.0 || positionY != 0.0 {
        resetterFunc(&positionX, &positionY)
    }
}

// Set x and y to test values
x = 9.9; y = 4.5
print("Set test position to: \(x), \(y)")

// Pass function resetPosition, along with the values by reference to the function like this
restart(resetterFunc: resetPosition, positionX: &x, positionY: &y )
print("restart set the position to: \(x), \(y)")

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// RETURNING A FUNCTION TYPE OUT OF A FUNCTION
// The return value after the initial -> must be formatted with the same
// input parameters 
func getMathConst() -> () -> () {
    return outputPi
}

var circleMathConstant = getMathConst()
circleMathConst()

// Returning a more complex function, like the resetPosition function 
// would need input parameters (inout Double, inout Double) and the same 
// return type, which is empty in this case ->()
func getResetterFunction() -> (inout Double, inout Double) -> (){
    return resetPosition
}

// Make x and y double values that will be passed by reference to the function type.
var x = 5.5, y = 10.9
print("Start by setting x and y position to: \(x), \(y)")

// Set a new var to the function returned from our function
var myResetterFunc = getResetterFunction()
// Pass the values by reference to the returned function type like this
myResetterFunc(&x, &y)
print("The getResetterFunction is used to set the x and y back to: \(x), \(y) with the functionality returned")
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Swift Fundamentals - Defining and Calling Functions Pluralsight

Swift Fundamentals - Returning Values Pluralsight

Swift Fundamentals - Introducing Function Types Pluralsight

Swift Fundamentals - Correctly Ignoring Return Values Pluralsight

Swift Fundamentals - Customizing Argument Labels Pluralsight

Swift Fundamentals - Naming Functions in Swift Pluralsight

Closures

Closures are blocks of code that can be written inline, or stored as a variable. They are the same as the block of code that are written within a function (including the curley brackets), that are written inline. They are most often used when you want to pass some functionality into another function that requires a function type as a parameter.

The iOS lybrary has a few features that require functions to be passed as a parameter, requiring you to pass it a block of functional code, that you can write directly in the function call, or define a variable equal to a code closure that can be passed into the closure parameter of the function.

The following videos show examples of creating and using functions, closures, and aliasing:

Swift Fundamentals - Making Sense of Closures: Why You Use Them Pluralsight

Swift Fundamentals - Exploring Closure Scenarios: What They Are, and Where You Use Them Pluralsight

Swift Fundamentals - Making Sense of Closures: Why You Use Them Pluralsight

Back to Week 3

Last Updated: 9/25/2020, 3:22:48 AM